#ifndef TEST_GAME_H
#define TEST_GAME_H
#include "Game.h"
#include "GameScene.h"
class TestGame : public Game
{
public:
	TestGame (HINSTANCE hInstance);
	bool OnStart();
	bool OnLoop();
	bool OnShutDown();
private:
	GameScene* Escena;
	Sprites *m_sLiuKang;
	TileMap * Mapa;
	TileMap * Mapa2;
	

};
#endif